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This one took a while but I’m really pleased with how it turned out, next up I’m working on a huge two page spread with the Imperium and Galactic union forces clashing in the centre. It’s going to take me a good few days though because it’s SUCH a big piece. I’ll see you all on the other side! 

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Soldier From Krieg

I love the design of the warrior/soldier on the right there, the rifle, the outfit, especially the helmet he has. Top tier design. I am interested though why the tank-walker-thing has such a wide front though. Are those filters? Or are they windows?

Hive Fleet Kaleesh

Love how Brehmian technology is always so recognisable, as well as imperial tech and Deicide Post human tech. GREAT WORK!

Haladrias

fantastic! i love how everything has a organic design, but the walking tank feels very metallic and almost old school in design.

Knight4d7

Oh man this is so cool! Can’t wait to see the huge battle set! Keep up the awesome work.

CallumStephenDiggle

Thanks so much! I don’t really have an answer for why it has a wide front to be honest, I was just sketching in this flow state and this is how it turned out aha, yeah they’re windows.

CallumStephenDiggle

Ah it’s great that you could tell the tank/mech was Breimheinian. Yeah each species has a unique technological aesthetic to their designs. Thanks so much man!

CallumStephenDiggle

Thanks a lot, I’m glad you’re enjoying it! I’ll try not to be too long with the next two pages but it’s a very complicated one.

CallumStephenDiggle

Have you read the story up to this point? The best way to do that is to read the PDF which is the pinned post by the way, that includes issues 1 & 2. Then click on the issue 3 tag and catch up on the rest of the story that way. (((Spoilers))) this is the start of the battle of Pelion, the imperium have discovered Deicides secret base and have began their invasion of Chiron. This is a shot from the ground level where soldiers are going head to head in the battlefield.

CallumStephenDiggle

Thanks as always! That’s great to hear, I wanted the designs to still feel grounded and mechanical.