Update 10.12.247 – Custom Arenas, Drivers, Weather & Timer (Patreon)
Content
This update adds custom arenas, male and female drivers, and weather, along with more derby AI and timer fixes I have been working on since 10.12.192.
One of the bigger additions is custom arenas. You can create an arena on the map you are on, set a circle or a rectangle, and save it. You can set the purse and use automatic starts or place each start yourself. A rounded arena can be expanded so all 18 starts fit.
I have also continued working on the derby AI. Drivers commit to an attack and prefer backing into another car so the radiator stays protected. A pinned car gets shoved forward, and cars should spend less time stuck in a cluster or along the outside wall.
The inactivity timer was also changed. Only the car that lands the hit gets its timer reset. The last car left is not eliminated by the timer.
Custom Arenas
Create a custom arena on the current map
Set the center and a circle or rectangle, then save it
Set the purse, and use automatic starts or place each start yourself
Expand a rounded arena so all 18 starts fit
Drivers
Each car can use a male driver, a female driver, or Random
Male outfits are Derby, Green, Aqua, and Camo
Female outfits are Default, Pink, Green, and Blue, with an open-face or full-face helmet
Set the player on Main, and set each opponent on that opponent
Weather & Time of Day
Weather from clear through rain and blizzard
Time of day from sunrise through night
The last choice is saved
Add Custom Vehicle to Configs
Browse official, mod, and custom configs
The config you pick is saved onto that class
Derby AI
Commits to an attack and prefers backing in so the radiator stays protected
A pinned car is shoved forward
Less time stuck in clusters and along the outside wall
Inactivity Timer
Only the car that lands the hit gets the timer reset
Walls, eliminated cars, and sitting in contact do not refresh the clock
The last car left is not eliminated by the timer
Demolition Derby: The Fairgrounds Diecast Cars
Demolition Derby: The Fairgrounds diecast cars are also available now!
If you want to support the game and add something unique to your collection, this is a great way to do it.
Every purchase helps support continued development, future updates, and more content for the game. Thank you to everyone who has already ordered one or helped spread the word!
https://www.patreon.com/posts/diecast-derby-117116950/
Current Update 10.12.247 Instructions
Requirements:
BeamNG.drive is required to play this mod.
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Log in with the Patreon account that has an active Derby Lands membership:
The Fair Grounds Mod:
Download Link 1 - Windows Installer
Link 1
Direct Install ZIP Version - NOT NEEDED IF LINK 1 ABOVE WORKED
Link 1 ------------------------------------------------------------------------------------
Tack Pack:
This is a second file for JBL's Extra Tracks
Download Link 2 - Windows Installer
Link 2
Direct Install ZIP Version - NOT NEEDED IF LINK 2 ABOVE WORKED
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Install Instructions:
1) Download the file listed here under Link 1 and/or Link 2 and then run the installer.
2) Choose Allow or Keep for any popup messages for windows defender or your virus scanner.
3) Double check that the installation folder is in the BeamNG.drive mods folder.
DO NOT INSTALL IN ANOTHER LOCATION.
Then click Install and agree to the license.
4) The installer will register the mod on your computer.
5) Once the install has finished startup BeamNG
6) Start BeamNG.drive
7) In Scenarios or Freeroam find The FairGrounds Mod
ENJOY!
If the download installer or instructions from above do not work for you.
Direct ZIP File Install instructions:
1) Open your mods folder for BeamNG C:\Users\username\AppData\Local\BeamNG\BeamNG.drive\current\mods
2) Place the green_derby.zip or green_tracks.zip file into the folder
Troubleshooting
1) FairGrounds loads to a black screen with "Press ESC to load the menu"
A) Check your mods folder for old copies of FairGrounds.
Delete old files such as:
green_derby.zip
demo_green_derby.zip
green_derby_1.zip
Any other duplicate or older copies of FairGrounds
Make sure you only have the current 10.12.192 version installed.
Also check that you do not have another copy in the BeamNG repo/mod folders.
B) Clear the BeamNG cache.
After clearing the cache, restart BeamNG and try FairGrounds again.
C) Deactivate other mods.
Temporarily deactivate all other BeamNG mods and try FairGrounds again. Another mod can sometimes conflict with FairGrounds.
2) AI is not moving
This can be caused by a conflicting mod.
Deactivate your other mods and try the derby again.
If the AI still does not move, check the BeamNG logs by pressing ~ to open the console or check your BeamNG.log files for errors.
Still Having Problems?
If you run into a problem with this version, please post what happened along with:
Track
Number of cars
Regular derby or heats/feature
Any errors shown in the BeamNG console or log
That information makes it much easier for me to reproduce and fix the problem.
Thanks again to everyone who continues to support, test, and give feedback on The Fairgrounds.
— Bidwars