Home Creators Posts Import Register Favorites Logout

Content

Have a double preview today to make up yesterday's Super Bowl induced lack of posting. Fortunately, today's abilities pair perfectly. While Soul Rend may keep you healthy, Blasphemous Aura keeps you safe. One of warlock's many skills for dealing with swarms, when one mob hits you in melee, all of them nearby are catapulted away like with Warrior's Brute Force. The second level decreases the cooldown to defend you better, and gives all the mobs a withering effect for daring to attack you.Cursed Wound on the other hand is a melee skill for scythes. It whittles away at your enemies, giving them 6 seconds of Wither II upon hitting. The second level however, also deals 3 damage to every nearby enemy who has wither! If you're surrounded, spread out your attacks to cause as much wither as possible or take a hit to trigger Blasphemous Aura, and then use Cursed Wound's level 2 to enact your revenge on the swarm! Combine these two with Soul Rend and you'll be force to be reckoned with!

Blasphemous AuraLevel 1 : When you are hurt in melee, enemies nearby are launched backwards. (Cooldown: 8s)

Level 2 : The cooldown is decreased to 6s and launched mobs take Wither I for 8 seconds.Cursed WoundLevel 1 : Hitting an enemy with a scythe gives 6s of Wither II.

Level 2 : If you critically hit with a scythe, enemies nearby with wither take an additional 3 damage.

Files

Comments

No comments found for this post.