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Hi guys,

I’m currently working on the pathfinding code. The main goal is to get all characters to navigate through environments filled with obstacles and find their way around. Check out the video to see how it’s progressing!

Cheers!

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[Herald] Behind the Scenes 10/14/2024

It uses the mantling/vaulting system by EPICs. Navigation links are structured on top of traversal ledges. Whenever a new path is constructed, it verifies if a specific link can be used. Each agent has long-term and short-term memory solely for navigating these links. If a link was previously blocked, the agent will avoid using it until the blockage is removed.

Comments

112

Alexandraus

Its works, but is not perfect :D And it has lots of bugs which I have to take care of.

Scotty Wyckoff

also just woundering when the next public release is?

Alexandraus

I can’t say when the next working build will be released. The current version has a lot of bugs and doesn’t include any new content (like animations, dialogues, etc.). Some features are also broken due to the recent port from UE 5.3.1 to 5.4. I did a full build a few days ago to see how it runs, but it crashed because of the new motion-matching system from EPIC, which I’m not planning to fix on my own. As I’ve told many people already, this project needs more hands on deck. I’m working full-time on this and am truly at my limits, so speeding it up isn’t an option. In the video attached to this post, you can see how Navigation Links are working. This is a special plugin I developed, which I plan to sell to help fund the project. So yes, it’s a long journey—it’s not just a matter of clicking a button for a new build. :D Will you join me? There's plenty of work to be done :D

EMPorAST

I want to know if girls can have more clothing in the future?Maybe allowing girls to wear clothes during sexual scenes would be very attractive

Alexandraus

Yes, there will be an option to change clothes for some characters. Since we’re dealing with adult content, dress code issues will come up quite often in the game. As for clothing during X-scenes – I’m not sure yet, as this aspect hasn’t been thoroughly worked out.