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Hello guys,

I decided not to replace Jasmine’s skeleton after realizing it would create way more work than I can handle right now. Plus, since I’m planning to eventually use the MetaHuman skeleton and mesh topology for life-like facial animations, doing this huge task twice just doesn’t make sense when time is so limited.

Right now, Jasmine’s model is all set for work on locomotion and climb animations. She also has a basic outfit now to cover her nudity for YouTube videos.

Oh, we’re using Mutable by Epic! This awesome tech will make character customization way easier in the future. Check out the video.

Cheers!Alexandraus

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[Herald] Behind the Scenes 2/3/2025

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