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Hello everyone!

According to Jira, I still need to finish 32 more animations for Jasmine and 13 more for Lizardman to complete their full locomotion and climbing sets. But even at this stage, the movement is already feeling smooth and natural, making character control much more enjoyable.

The latest Full and Test builds now include footstep sound effects for all of Jasmine's new animations. So you can finally hear and compare how different movement styles sound in the environment!

🚨 Just a heads-up! 🚨

The term "Full Build" might sound misleading right now! These builds will gradually include all content and features, but at the moment, they don’t offer much content yet. Meanwhile, Test Builds are meant for testing specific gameplay aspects and won’t contain the full game content.

Thanks for sticking around, and stay tuned for more updates! 😊Alexandraus.

Files

[Herald] Build ver. 2025.3-35 preview

Comments

Dying Breed

Hello, returning patron and glad to see the progress on this project. The movement of the characters feels much better and responsive. I have however noticed an odd bug on the selection dial where the actual place to click is not where the button is on screen. I also noticed a few other oddities, would a video recording be easier as a bug report?

Alexandraus

Hi! For some reason, Patreon didn’t notify me of your comment—apologies for the late response. Yes, I’m aware of that bug. It seems that when the screen resolution changes, the clickable areas on the selection dial become offset or even unresponsive. It’s a UI issue that I plan to address a bit later on. There are still quite a few bugs to sort out, but if you have time to share a video report, that would be very much appreciated. Thanks a lot! :)