[Herald] Full Build 06/27/2023 (Patreon)
Content
Hey everyone, :)
[MEGA] https://mega.nz/file/5l1kXZjT#c_GuaXuUW06abNeIASBTAtDE6y6Kv7r36im8XA5MOe0
A few key improvements and fixes that you can expect in this build:
Switching Logic:
We have implemented a new switching logic system, which serves as a unified trigger system for various interactions within the game. This system allows you to turn objects on/off, open/close them, or activate/deactivate them. It supports both single-player and cooperative modes, and your progress will be saved accordingly. To test this feature, simply hold down the F key and look for highlighted objects that you can interact with.
Sewerage Level Enhancements:
We have made gameplay-related changes to the Sewerage level, aligning it with the new Switching Logic system. These changes enhance the overall experience and improve the flow of the game within this specific area.
Dialogue Quota Counter:
We've addressed an issue where the dialogue launch quota counter was not correctly saved. With this fix in place, if the dialogue quota exhausted, the script will no longer run when reading from saves.
Music Fix in Co-op Mode:
We have resolved a minor issue where the music was not playing on clients in co-op mode. Now, the music should play seamlessly for all players.
As we continue to work on the project, our attention is now turning towards the inventory system. Please note that the inventory system is a significant undertaking, and its release may not be included in the next build. We want to ensure that this crucial aspect of gameplay receives the attention it deserves, so we appreciate your understanding and patience.
Thank you for being part of this journey.
Best regards ;)