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Hey folks,

Just packed 516 fbx animations into 105 Blender Actions for our latest character. Using a single skeleton, it'll support up to six different looks. Had to whip up some Python scripts to speed up the process - manual work would've taken ages.

Next up, unifying skeleton bone namings with Lizardman and Jasmine bones for smoother integration into Unreal Engine.

Cheers!Alexandraus

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