Behind the Scenes 3/5/2024 (Patreon)
Content
Hey everyone,
Just a quick update on what's cooking in the project:
Currently ironing out some issues with skinning weights. Found a few spots here and there that need fixing before diving into animations.
Noticed a slight problem with the tail positioning—it's ended up a bit too far up on the model and isn't looking quite right. Going to fix that pronto and move it back a little.
Once those tweaks are sorted, I'll be diving into a bunch of tasks simultaneously:
Bringing the skeleton and locomotion animations into Unreal Engine and setting up our new character.
Sending the mesh over to ZBrush and Substance to start working on the skin textures.
Continuing to work in Blender, setting up the Control Rig to handle the more H content.
Stay tuned!
Cheers!Alexandraus