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"Not your thing? ... OK, how about a mystery? I have here the half skull of some strange creature. Never found the other parts, but it has to lead to something interesting, right?"

DM notes – this is one you can use to play with your PCs fears/greed. Maybe give them one half and an orb, tell them the orb is obviously valuable, but far more so when all are assembled. Possibly have an NPC ask them to find the rest or have them question if it's a good idea?

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AVKamfher

Sweet fuck I love this and will shoehorn this into the last part of my campaign

Joseph Burns

this is finding a home in my campaign

Pascal Coulombe

I like where this going. Maybe making a book/dice box

Anonymous

What tier is this part of?