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Install Instructions:

Requirements: Harmony: https://www.nexusmods.com/mountandblade2bannerlord/mods/2006 

INSTALLING MANUALLY:

Download
Unzip
Drag the CA_EagleRising folder to your Bannerlord\Modules folder.
Unblock DLL files (see below)
Launch via Steam, and select the mods tab
Move CA_EagleRising to the bottom of the load order and enable it
Play the game  

You will need to perform this extra step:
Unblock DLL files
DLL files will need to be unblocked if installing manually by going to the CA_EagleRising\bin\Win64_Shipping_Client, right clicking the DLL file, go to properties and press Unblock. If it is not there, it is already unblocked.

Uploaded a new unit_bonus.xml, this goes in:

Modules\CA_EagleRising\ModuleData\CustomValues

HOW TO UPDATE:
Download new version
Unzip new version
Delete existing old CA_EagleRising folder
Move new CA_EagleRising folder to your modules folder  

LOAD ORDER
Harmony
Native
Sandbox Core
CustomBattle
Sandbox
StoryMode
Other Mods - Serve as Soldier, etc. (if you're facing an issue, please remove these first) CA_EagleRising


Changelog:

Test Build 7:

For 1.8.0 only - requires a new game. 

 New specialist mechanic, press H to use this. You will default to either your starting culture (if not in a kingdom) or your kingdoms culture. You will unlock more specialist units as your clan tier increases.  

New bodyguard feature (recruited as part of the specialists). Praetorians for Rome, and Body Guard (temporary name) for Carthage.  

New settlement infrastructure mechanic. These replace the daily projects and can drastically improve towns This is an over simplified explanation of the infrastructure levels (will expand in more detail over time):  

Urban Infrastructure
Increases overcrowding penalty cap, allowing you to sustain larger populations before negative effects kick in. Food storage limit is increased with each level 

Rural Infrastructure
More food production > more prosperity > more taxes 

Civil Infrastructure
Provides influence and loyalty 

Military Infrastructure
More Militia
More Garrisons  


Around 10 new kingdom policies 

A lot of back-end rewriting of XML 

New shields for Rome 

Legion specific shields and vexilla 

Vexillum 

Signum

 New helms for Rome 

Carthage NPC's outfitted 

Iberian Scale armor

New Spatha



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