2D Controller using standard Unity Physics (Patreon)
Published:
2022-01-28 13:44:40
Imported:
2026-06
Content
Hey guys,
I've decided to only release this updated version to my patrons and not commit it to the public repo. It works with the standard unity physics system, using a rigidbody and boxcollider. It feels just as good if not better than v1 with the added benefit of it being much easier to use and interact with.
Heads up: it's a breaking change from v1, so if you've altered the code you'll need to manually make those changes on this new version.
You can find it here: https://drive.google.com/drive/folders/1JTkhK1yZSnL0Y-P2zHOb1ay0dAO0t7Lv?usp=sharing
Let me know what you think :)
EDIT: I've just fixed a pretty annoying bug where you get stuck on the corner and also added dash and double jump.