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Some possibilities: slopes, wall climbing & jumping, sticky feet (more grip when landing without input), moving platforms and other physics effectors.

I'll just tackle these at random unless there's an agreed upon idea.

I also have an fps controller which I'll be releasing to my tarobros only.


EDIT: Crouch added. Given enough speed you will slide and slow down gradually. The collider and crouch visual scale are adjustable.

Comments

Carlos Canavesio

i do some changes to your controller, i and i seen you dont use a gravity scale o something, so it's difficult to freeze in air. Another thing is how add force for knockback?

tarodev

To freeze in the air simply stop vert and horz movement for the duration. I'm half way done with some knock back effects

gooby

ladder/net climbing