Daily Report - 24/11/2023 (Patreon)
Content
New rooms, who dis
Getting some smarter walls

Before, there were some issues with our room gen, causing every potential doorway in our random rooms to be permanently open, which could let you walk out of the map. Yesterday Thomas spent a bunch of time on creating some smart tilemaps, and now you can’t accidentally escape the map anymore.
What’s next
There are still some bugs regarding the walls, and holes in the ground, so these will be fixed during the day still. We should also see if we can get some more lights in our stages, as it’s quite dark still. Other than that, it’s starting the actual prep for our playtest, so that things make a bit more sense for when other people actually try and play our game.
"Embrace the grind of game development. Every bug you fix, every line of code you write, brings you one step closer to a masterpiece."
Marnix Wyns
Producer & Creative Director @ BiteMe Games