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Kill counts

Kill counts in Bestiary

Yesterday was another day of various bug fixings and small additions, with one of the most notable additions being enemy killcount now being tracked in the bestiary. This is persisted across your entire game, and should serve as an additional thing to keep people playing our game for longer (monkey brain want big number go bigger)

What’s next
We’ve decided to put room gen on hold for a bit, and we’ll be focusing on killing some more bugs instead, only taking a look at the world gen after this playtest weekend. We’ve still got a few issues in our priority column, so let’s get those still done first.

"Slay, queen!”

Marnix Wyns

Producer & Creative Director @ BiteMe Games

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