Home Creators Posts Import Register Favorites Logout

Content

The final stretch

A big playtest soonTM

Steam has approved our playtest, so now it’s the last day of cleaning up bugs and adding some final polish to our first playtest. Yesterday we replaced some of our last test items, going for a more lore friendly replacement (Cloudstep Boots). We also fixed some last blatant bugs such as broken hitboxes with our attacks, and added some extra library entries to further showcase our commitment to adding lore.

What’s next
Our devlog has been edited, I’m going to see if we can get some final sprites added/overhauled, and a bug where you don’t take damage in builds fixed. After our playtest goes live later today, I think it’s a good point to take a mini-break, as everyone has been doing a mini-sprint this week to get the game to a good showcaseable state.

" Sculpt your game like you sculpt your body: with precision, dedication, and an eye for perfection”

Marnix Wyns

Producer & Creative Director @ BiteMe Games

Comments

No comments found for this post.