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Noticing a trend

Sundays are the calmest

Yesterday was a pretty calm day, Thomas has been teaching himself some pixel art to make variations of existing sprites such as walls, and I have just been chugging through our video backlog to get some more flexibility in our upload schedule again. Generally Sundays do seem like the calmest day, although with our grindset mindset, this may actually be a good thing to take things just a little bit easier from time to time.

What’s next
Now that pretty much all the important playtest feedback has come through, it’s time to actually start working on implementing some of the changes. I will reflect all of these things in Gitlab issues, but the general idea is to focus on a better feel and reworked rooms first. After that we can look at further working on what we already have, such as more items, artifacts, attacks,…

"Everyone has a plan until they get punched in the face” – Mike Tyson

Marnix Wyns

Producer & Creative Director @ BiteMe Games

Comments

Anonymous

It's important to rest & take care about mental health also! :)