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People want fast results in this society. Fast food, get rich quick schemes, getting sixpack abs in just a week,... And the same is true with game development, one of our most popular videos to date is "start a studio in 3 months", where I promise gamedev dreams with just a short 3 month period of learning development.

But how does a real development cycle look? Not what you see all prettied up on YouTube. In this video, I take you through the full development cycle of Forge Industry, with all the ups and downs, and how we eventually released that game and truly started our studio.

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