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Daily Report: 13/12/2023

Sprite updates

The last new sprites (for now)

Yesterday we’ve added a few new sprites for our bestiary, library, treasury, and heirloom rack. These aren’t production-ready, but should be a good intermediary solution for when we do our following playtests and are still waiting on more art to be commissioned.

What’s next
I said it yesterday already, but we have now gotten a bit more of a plan in terms of how we’ll be moving forward these next few weeks. The sprites added above, will be the last for some time, at least one’s we’ve made ourselves. We will now be focusing purely on pushing code and mechanics, starting with our follower system + unlockables, along with starting some of the work on our quantity of items/abilities.

I have burned through the YouTube backlog the past few days, so will now just be playing the game, finding issues/missing mechanics and logging them, as well as creating issues for items that we can get implemented pretty quickly. We’re also not entirely stopping on sprites, as I’ll be reaching out to a few item sprite artists as well to see if they can give our sprites a solid do-over.

Apart from that, everyone, please remember to give me your daily updates at the end of the day, because it makes writing these daily reports needlessly hard, and causes me to miss added features.

"Motivation is crap. Motivation comes and goes. When you're driven, whatever is in front of you will get destroyed."

Marnix Wyns

Producer & Creative Director @ BiteMe Games

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