Daily Report - 16/12/2023 (Patreon)
Content
More internal tooling
Added convenience
One thing we very sorely lacked with Forge Industry was some tools to work on our workstations, items, recipes,… Instead we had to do everything directly onto the SO, which wasn’t a pleasant experience.
Now, we’ve been working a lot more in getting some more easy to use tools for our game using the Odin Inspector asset, making it much easier to create/change items, milestones, loot tables,… Thomas added 2 of these over the past days, loot table and milestone editors, so that deserved a bit of a shoutout, as it allows me to much more easily add content to the game, without needing to be overly technical.
What’s next
This weekend, Thomas will be going to finally rework our level gen, and I will be getting back on our video backlog, as we’ve run out there.
Because of that, there will be no daily report tomorrow, as there most likely won’t be anything interesting to share. I’ll return on Monday, hopefully with some good progress.
"If you're not doubting, you're not innovating. Every great game was once a question mark"
Marnix Wyns
Producer & Creative Director @ BiteMe Games
Files
Previews only