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More swapping, more art

Real blessing statues

One of the biggest remaining eyesores in our homebase was our blessing area, which was using placeholder, Nordic pillars. Last night I got the first results in of our next sprite order, where we will replacing them with the actual statues. They look really solid if you ask me. I haven’t implemented them in-game yet, that will be an issue for later today (and some code will need to be written for it most likely).

What’s next?
There’s still a bit of work left on our character swapping (it is a big mechanic after all), but William is hopeful that he can start murdering bugs today.

Why did the game developer break up with their keyboard? It wasn't giving them enough space

Marnix Wyns

Producer & Creative Director @ BiteMe Games

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