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Even more custom sprites

More sprites

Whilst our garden stage is looking fleek now, the homebase was still lacking a bit in regards to the interactables such as the bestiary, heirloom rack, weapon rack,… We’ve got those sprites implemented now, along with some new torches that actually match the pixel art sizing of the rest of our game.

What’s next?

The new interactables have been implemented yet, but the walls still need a bit of love. If we can get those updated before Next Fest fully starts, along with the weird lighting bug that our old walls have, that will create the best first impression we can have with the current state of the game.

Then, later today, Next Fest starts and we sit back and let Jesus (or in this case, the Steam algorithm) take the wheel.

“Each bug fixed is a step closer to a seamless player experience.”

Marnix Wyns

Producer & Creative Director @ BiteMe Games

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