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Additional NPC support

Some more life

Until now, our guild was a bit empty with only our single T-posing barmaid. She’s now accompanied by a group of brave T-posing adventurers. The goal of this is get our save system ready for these adventurers, and to get some first trials with regards to a more populated guild.

What’s next?

Now that the project is in full swing, some weak spots were discovered in our documentation, which William is working through. Thomas is continuing work on our adventurers and the underlying systems. As for our artists, they’ve decided on a first style, and can now continue on the documentation regarding the art direction. Alexandra also started modelling some first props, so it seems to me like a good point to try out the workflow in getting them into the game and set up as well.

“Game development is the dark souls of software development”

Marnix Wyns

Producer & content creator @ BiteMe Games

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