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A lot of text has been written

More documentation

Oh the horror of having to think about what you’re going to do in your game, instead of just banging rocks together until you get thermonuclear physics. Yesterday we finished our technical documentation for Guild Architect as well, which combined with our updated wiki, should be all for now (?) in terms of documentation. As part of that documentation, some trials were also done of getting Blender models into the game itself, and the flow (and additional tooling) required for that.

What’s next?

Everyone has the stuff they are working on, and we’re nearing the end of our sprint, so no need for any new priorities currently (except trains?!).

“Documentation is like sex: when it is good, it is very, very good; and when it is bad, it is better than nothing”

Marnix Wyns

Producer & content creator @ BiteMe Games

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