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  • Screen Recording 2026-08-21 191625.mp4

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This is the biggest update to the FTE project since it started.

During development, I realized that there are certain features of Assetto Corsa and CSP that simply cannot be represented properly inside Blender. You can approximate them, expose their settings and try to preview them—but the only place you can see the real result is inside the game.

...looking at you, GrassFX...

That realization shaped the entire 0.7.0 update.

The toolset is now split into two focused parts:

Fluffy's Track Exporter for Blender handles track construction, materials, surfaces, race objects, layouts, validation and KN5 export.

Fluffy's Track Editor for Assetto Corsa handles the CSP features that benefit from immediate, in-game feedback.

The 0.6.5 sidebar had grown into a very large toolbox. Alongside core track-focused tools, it contained dedicated panels for GrassFX, RainFX, WaterFX, emissive materials, cameras, AI lines, CSP Audio, TreeFX, global CSP extensions and more.

That made the addon powerful, but it also mixed together two very different jobs:

Building and exporting the track.

Tuning effects that can only be judged correctly inside Assetto Corsa.

So the main task was to solve this problem without hurting functionality!

The short version of the update notes

Version 0.7.0 brings:

Compatibility with Blender's latest releases, including the Blender 5.x API changes used by the addon.

A reorganized and much less cluttered Blender addon.

A completely new in-game app called Fluffy's Track Editor.

Live editing of Shader Replacements, GrassFX, RainFX, WaterFX, CSP lights, emissive materials and particle effects.

In-game TV camera editing with a visual coverage overlay.

A significantly faster and more robust KN5 export pipeline.

A proper export progress window, especially useful on large, texture-heavy tracks.

More accurate Assetto Corsa shader previews in Blender.

Safer extension-config handling with automatic backups, import/migration tools and preservation of various config sections.

Improved track importing, texture handling, mesh splitting, modifier processing and export validation.

For a full version of the patch notes read here: https://www.patreon.com/FluffysAltTabGarage/posts/assetto-corsa-0-166996791/

New Workflow Tutorial:

https://youtu.be/1BWRxc3z-6Q

!Important!

Uninstall old addon version and restart blender

BEFORE INSTALLING NEW VERSION!

To install & update the the blender addon: https://www.patreon.com/FluffysAltTabGarage/posts/how-to-install-146841776/

!Important!

To install the in-game app simply drag and drop the App Zip into content manager and install.

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Comments

Carlos B

Hello there. Can I use the in-game track editor to modify AC tracks like Monza, or Is only to modify custom ones created in Blender. Thank you.