Home Creators Posts Import Register Favorites Logout

Content

Just wanted to notify that blender 5.1 is currently broken

Textures are exporting stretched and there's also a few other bugs with exporting in 5.1 related to UV's.

Up to Blender 4.x: UV maps were stored as CustomData layers. Blender 5.x refactored the UV maps and were turned into ordinary geometry attributes.

This was later adressed by blender again with a patch in 5.2

So I'm assuming 5.0 and 5.1 both have issues processing UV's with our exporter

Still looking into it :)

Avoid using 5.1 for now and upgrade to 5.2 for normal functionality.*I developed this update using blender version 5.2 so it's probably best to work on be on the latest version.

Files

Comments

No comments found for this post.