[Add-Ons] GOO PHYSICS IS HERE! (Patreon)
Content
Today, we're launching Goo Physics - and we want to hear your thoughts.
This is our in-house tool for simulating hair, cloth, props, soft bodies, and more! It's been production-tested and pipeline compatible for several years. Ready to insert into any workflow whether you're an independent artist or a large team!
Goo Physics is an auto-physics simulator for Blender and Goo Engine. It features three simulation modes (Cloth, Soft Body, and Geo Nodes), an auto-wind generator, jiggle physics settings, collisions, and a robust library of presets for easy physics application.
Download Goo Physics from Gumroad or SuperHive.
Why we made Goo Physics:
Stylization is always our main goal at DillonGoo Studios. But to achieve that, the artist needs control. One of the biggest pain points with realistic simulations like cloth is that it's difficult to tweak after application and often feels too realistic for stylized animation.
Goo Physics simulates movement automatically while still allowing artists to tweak the movement afterwards. It also specializes in stylized movement rather than realistic movement, creating much more appealing arcs and shapes.
While other bone-based simulation tools do exist, Goo Physics was made with features that we couldn't find elsewhere.
Thank you to our Patrons!
Missed out on our Goo Physics launch? Joining our Patreon sends updates on our products and projects RIGHT to your inbox, and Patrons are always the first to hear about sales happening on our Gumroad and SuperHive. This launch coupon may be gone, but there will be other exclusive opportunities.
We hope you enjoy playing around with Goo Physics! As always, we love to see what you get up to - tag us on Twitter @dillongoostudio and show us how you're using this add-on!