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It was due yesterday, but with the Scarlett tier release, I preferred to move it to today. Sorry for the delay.

It’s been two weeks since the update's release, and it’s time to show what I’ve been doing, right?

I wrote a lot of scenes. Eight, to be more exact (#2 to #9). All the non-lewd scenes in the first half of the update. They aren’t too long, with an average of 600 words each, so, 3,650 words were added to the update.

I also designed a new room I need for this update (scene #10), and a lot of assets I will need for one of the last scenes (tentatively scene #15).

And I started with the animations. 6 animations by now with 1,008 renders. The plan for this week is to finish writing the first scene and do the animations for the first half of the update, so next week I can polish the still renders and send the first half to proofread while I work on the second part. The first half has a sad component about it, so I want to get it out of the way as soon as possible.

And that’s all. Back to work!

Comments

Kladran

I have to say I admire your work ethic and dedication, especially in a space where so many other creators flake out or communicate poorly. Keep it up, may the gods of depravity smile on you. P.S.: You might find this funny, I did. Every character I play in any game I name Karl, no real reason just do, and I was completely unaware the family would be named Marks. The communal nature of the family made this naming choice very apropos.

Rico

"The first half has a sad component about it," I don't like sad. 😢

Rico

OK, that's funny. (From each according to his ability, to each according to his need.) Best i can do is, in another game I gave the MC my nickname (which is what I usually do) only to find out that one of the main bad guys has that name. It got very confusing reading the dialog. I had to start over with another name.

RicardoS

👍💯🫡

Tropecita Games

Thanks for your kind words. I think communication is key to explaining to the players what we devs are doing. Most of us are in our glass/ivory tower, working in silence, and keeping the players in the dark about the progress is a bad idea. Also, having to do a weekly progress report is the ultimate anti-procrastination tool. I would die of shame if I had to post a progress report that said, "I wrote 100 words and did 5 renders", if I didn't have a good reason for it. About your MC naming. I laughed too hard about it. When I was drinking my first coffee. I had to clean the screen before answering. 🤣