[Question] What quest events aren't triggering (Patreon)
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Hello patrons!
Some people have reported that after defeating Gremnoch, the bricks reappear and block progress in the Intruder questline. There are also some inconsistencies with Merishya’s quest, where the key is not always dropped depending on the order in which you complete it.
This happened because I tried to fix the quest events in a way that would remain compatible with old saves. Unfortunately, this introduced complications that would be more easily solved if the next release is not compatible with previous saves. This would allow me to implement, in the dungeon, the same quest system we developed for the open world.
That said, I would prefer to resolve everything at once, to avoid releasing yet another patch that wipes progress in the near future. So far, these are the quests I have noted for review:
Demoness Predicament: If you defeat Brooke before speaking to Merishya, she does not drop the key to Merishya’s cell.
Intruder: After defeating Gremnoch, reloading the game causes the brick wall to become visible again.
Goblin Cave: Sometimes the goblin does not appear at the end of the dungeon, though I believe this was fixed in the last patch.
Some players also reported issues with the Inventory system.
Are there any other quests (such as Reaching the Hall, Defeating Michael, or others) that behave inconsistently depending on the order you trigger events? If so, please let us know, so we can work on a definitive patch for version 0.28 in the coming days.
The same applies to the Open World quests, though those are easier to handle since they already use our new quest system.