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"Huh. You're already down? You suck.""Jeeves, go get me another punching bag. This one only lasted like two kicks or something."

So, yeah, spoiler alert, I am currently working on a story mode for my short fighting game Getting Beaten Up During Princess Olivia's Private Ring Rental Time. I figured I wouldn't have enough time to deliver any other title this month, considering that most of my other commissions have either just started or will start soon, so continuing this fun little side project seemed like the safest bet.

So expect to see more of Olivia soon. You'll get some context into why you are fighting her in a ring, and you'll get to experience a little bit of her personality. Although, don't expect much : Olivia is a very bored member of the Royal family so she is rather...cold.

In other news, I am going forward with the next scene for The Bodyguard Girl Remake being the ground pound CG scene. I submitted all of my reference material for the illustration to artist PengPengPeng (formerly known as Turbun) and I should get a delivery before the end of the month of May.

Similarly, I am about to commission Chayon for more Don't Flex On Me Yumi-Chan!!! goodness. Although it won't translate into a new episode just yet. You see, as we approach the final story arc of the game, I need to commission quite a lot of art for non H-scenes, such as each of the girl's ending, or even just a scene to finally explore the recurring dream the protagonist keeps having.

So it means that, if you guys wanted some new episode with a new H-scene from Yumi and friends, you might have to wait one month or more, unfortunately. Unless you guys are okay with a new build that only contains story-driven or romantic non-H scenes? Seriously, if you are down with that, I can certainly oblige. We'll see when I get my art.

And finally, I am about to receive my programming commission for this year's secret game, and it looks quite exciting, at least to me. You're probably going to go "wait, that's it?" when you finally get to play it, but to me, adding an entirely new type of interface in Ren'Py is sorcery, and I am easily impressed with the results I've seen so far. It'll just add some neat little interactivity that has never been seen before in a Peach Punch game. Can't wait to show you.

And that's it. Things have been going smoothly on my end for the first time since the beginning of the year. No big issue to report, either personal or professional. Which is great, and I am grateful to be aware of it. You gotta stop and smell the flowers when life gives you the opportunity to do so, you know what I mean?

May is a month where sooo many people I know have their birthdays, so my weekend schedule is packed with bday parties left and right. What's up with May being the bday month? I don't know, but I'm sure there is a sociological explanation for it.

We'll see each other later this month when I have more news to share, alright? Until then, stay safe out there!

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Comments

Harun Vedat Eren

“Is there already a release for the game purchase?”

peachpunch

For which game? If you are referring to Olivia, this one is going to remain a Patreon exclusive. I don’t plan on selling this game on any other platform, due to its extensive use of AI art.

Meil Kls

Finally!! I still waiting for this game! Good work!

peachpunch

No, it is made with Visual Novel Maker, the old engine I used at the beginning of my career, and it is quite difficult and finicky to create Android builds with it.