Download - The Bodyguard Girl Deluxe 0.4.2 (Patreon)
Content
After an excruciatingly long wait, here it is, finally : the new build for my spy thriller The Bodyguard Girl Is Too Strong!!! Deluxe.
This could be considered the minigames update, since it adds more than a few little distractions.
More importantly, an entirely new H scene has also been added, and it's a remake of a classic scene from the original game : the ground pound. Get yourself knocked down after a brief fight with Vivian, just conscious enough to entertain her and her needs afterwards...to say more would ruin the fun! But let's just say that you're not getting out of this one unscathed.
This means the game gains its first actual Game Ending scene with this new update. It is a non-canon ending, but it closes the story in some way. It also adds a Game Over screen, for those interested. Heh heh.
In Build 0.4.2, you will find :
A new H Scene : the brutal, pelvis-disintegrating ground pound.
Three different minigames : A lockpicking one, a safe keypad one and a short fighting game. Yes, it is against Vivian.
New scenes peppered throughout the game : adjustments were made to some scenes in order to make everything fit in the increasingly complex structure of the story
About 30 minutes of new story : all in all, we're looking at almost 40 minutes of new material, if you are thorough and look everywhere
You will probably have to start a new game for everything to work correctly. If you encounter issues, please try starting a new game before giving up.
And that's it. You can download Build 0.4.2 for PC, Mac, Linux and Android by clicking here.
KNOWN ISSUES :I used placeholder art for the fighting minigame, but the actual art is currently being commissioned to artist PengPengPeng. I decided to go ahead and release the build now since you've all been patiently waiting for so long.
Also, since the game is growing in complexity, I am worried I might have forgotten to correct all possibilities and scenes. If you come across a logic error (entering a room doesn't trigger the correct event, or if an event is shown out of order), please let me know either in the comments here or in DMs.
As soon as I receive the new art, I'll be releasing a follow-up build as quickly as possible. If you guys identify any bugs, I'll have them corrected as well with this future build, so please communicate your issues as soon as possible.
FLASHING LIGHTS WARNING
I added visual effects to the ground pound scene, and it felt cool and it felt like it added some visual flair to the whole thing.
But during testing, I realized while playing fullscreen that the visual effects (flashing red 'impact' visuals behind the characters in the animations) might induce headaches and nausea. Let me know if I should tame it down or remove the visual effects entirely.
I apologize for delivering this build so late. A plethora of personal issues kept me very busy in the last month, but not only that : I will admit that I lacked the motivation to see this update through. I am very excited about soon reaching the end of my slice-of-life title Don't Flex On Me Yumi-Chan!!! that I can hardly think about anything else these days. So, apologies if I couldn't get my priorities straight.
That said, now is the time to focus on Yumi and friends. I can't wait to share more news with you guys about it!
Until then, stay safe out there!