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Now here's a weird little thing for you to sink your teeth into.

Last Monday, when I should have been working on the new build for The Bodyguard Girl Remake, I spent my time doing this instead. I hope you'll forgive me.

It's an idea that's been kicking around my head for a good while now. And now it's a prototype.

Muscle Maidens Gotcha! is a 'fake' gacha game, meant to emulate the style of mobile phone character collecting game such as Fate : Grand Order or Blue Archive. I call it a 'fake' gacha, because it can be played entirely offline, based on the clock and date from your local machine or tablet, but is meant to feel like an always-online experience.

Now, what you have here is a very VERY early prototype. The UI is minimal, the gameplay is half-baked and requires no strategy to speak of, and it has been entirely created with the help of AI, save for the backgrounds.

In Muscle Maidens Gotcha! build 0.0.1, you'll find :

A current roster of 18 muscle girls to recruit into your team, including some familiar faces

Two missions of auto-combat gameplay to be completed to grind for XP, Affection points and Recruitment Tickets

A crude 'Messaging' system, where the higher the Affection level of a girl is, you can unlock new conversations (text has been generated with AI, I did not write or went over it)

A fusion system to fuse two of the same girls to boost the level of the target character.

You can download builds for PC, Mac, Linux and Android by clicking here. I tested it on my PC and my Android tablet, and I highly recommend playing it on a portable device for that extra special gacha game feel.

GENERAL TIPS FOR THE GAME

The game autosaves regularly, so I suggest not to play around with Ren'Py's usual save/load menus, it might break things.

In the Options menu, at the bottom, there is a 'Reset All Data' option. Press it to set the game back to the beginning. You'll lose all of your progress. But maybe you want to use the button to game the gacha system and get the rarer girls!

At the beginning, go recruit girls immediately! If there is no one to show, some of the menus might not work properly.

Do not forget to FUSE duplicate girls to give her an initial boost.

Go to the TEAM menu to populate your fighting party. If you don't, it might break the Missions.

Should I spend more time on something like this? My vision is to ask a bunch of artists to provide characters for the game, and maybe even add more complex layers to the gameplay, such as equipment, support characters, and more. If there is no interest for it, I'll let it sleep for now, perhaps coming back to it from time to time.

Don't hesitate to share your thoughts in the comments, or in private messages! I'm really interested to hear what you guys have to say about this prototype!

Don't worry, my goal is still to finish a new build for The Bodyguard Girl Remake ASAP. So that's what I'll be doing whenever I'll have time in the next few days.

Until then....you know how this goes!

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Comments

Meil Kls

Nice!! I like this game!! But If you happen to have some spare time, I think it would be great to add an illustration for the special attack in this game. Good work!

kissen37

it made fun 😁 i think you will add more but i also think you have a lot of work with this games. how do you do that? i am verry impressed

peachpunch

The secret is vibe coding, meaning AI-assisted code writing. I’m still kinda iffy on the ethics of using it, but it is undeniable that it has supercharged my production capacity, in terms of adding game mechanics to my titles.

peachpunch

Yeah, the combat as it is currently feels a little dry. I was thinking of how to optimize production in terms of budget, so commissioning an artist to draw a halfbody portrait + one special attack art should work, and keep costs low. I would do the same thing F:GO does and hire multiple artists, with differing styles, to create a nice roster of charactera over time.

JUGHEAD

Definitely some potential there! Nice fun core mechanic. A little repetitive, but absolutely fantastic for a 0.0.1 build. An interesting add-on might be girls losing affection if they're not picked for missions (at a reduced rate to gaining, maybe 5 or 10 to 1), and getting an angry/upset message from them if affection drops too far into the negatives. Keep up the great work!

peachpunch

Hmm. Interesting suggestion, something I haven’t seen in other gacha games so far. Noted!

natsume

I have a question. How can I pull out Tong? Are there any preconditions?

peachpunch

No pre-conditions, I just made her S-Tier Rare, haha. Sorry!

natsume

So,basically I just need to pull thousands times to get Tong?And how do I know the rare of the characters?

peachpunch

That hasn’t been implemented yet. This is barely a functioning prototype, after all. Ideally, the character images would have frames identifying their rarity rank. Something else to add to the list, haha.