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Hello you wonderful Deviants,I wanted to create a form where you can suggest in game level traps you enjoy or find challenging, or maybe a videogame you believe implmented Traps in a great or creative way.By Traps I mean:Spikes, Pitfalls, Arrows, explosives, slow moving tiles, debuff gasses etc.

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Gift of Hedone: Level Traps

This is a form for you to suggest possible level traps you enjoy in games for example (spikes, pitfalls, slippery tiles etc, slow movement traps)

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Travis Hay

An idea that comes to mind is a trap that would seal off a skill or move for the duration of a dungeon, used in an optional hard mode. It's inspired from a boss battle in FGO where the boss seals away the servants you use after every fight, so you have to constantly adapt.

nsfwpixels

ohhhh thats an interesting ldea, I really appreciate the suggestion :)