CM Basics: Electronic Warfare is out for Patrons! (Patreon)
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Another interesting exercise in trying to explain something invisible using a visual medium. Luckily, EW in CM is pretty limited- it's almost entirely communications jamming of varying intensities- so I think I've managed it.
It was fun getting audio visualiser out again though... less fun converting part of it to static.
Anyway, that was a fairly simple one to get out of the way and I've spent the rest of the week chewing through Semper Fi Syria Mission 7- the encouragingly named 'Flirting with Disaster'. Another chunky scenario, this one is a a bit less of a straightforward one than the last and is probably going to get a correspondingly chunky video. With a bit of luck I should polish off the script today and have a clear run next week (or over the weekend, we'll see).
I've also been poking away at the Winter Turn-by-Turn concept, which is looking promising. I've got a broad set-up where the CM battle (or battles) are at the end of a funnel starting with campaign level decisions and then filtering through air-air and air-ground engagements in Command Modern Operations. Hopefully, the Combat Mission at the end will feel grounded in a wider context and- although I want to find a good point between balance and challenge- also an entertaining battle.
Not that 'entertaining' doesn't necessarily mean fair! We'll see, but it's shaping up to look pretty cool. Hope you like desert MERDC!