CM Basics: Taking Prisoners is out for Patrons! (Patreon)
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Once again, more complex topics to cover- like clearing buildings or a building on a fancy TDG- just weren't happening, so we're... back to basics? Sorry.
This was actually an interesting one to test out and I had some fun putting the TacAI in increasingly dire situations to see if they'd give up. Its not tremendously useful to know when you're playing- it's more of a bonus than something I think people should be aiming for- but that doesn't mean it's not handy to know.
With that out of the way I've spent the rest of this week working on the supplemental materials for the Winter Turn-by-Turn. If you've looked in the chat, there's the annual Adopt A Pixeltruppen poster that I'm not entirely happy with and I've been polishing up the background to the battle, which currently runs to about 1400 words and, thanks to some help from a few of the Fight Club guys, seen some tweaks that I certainly think give it a lot more of that horrifying Cold War goes hot variant where accidents, mistakes and crazy people on the ground inexorably work to bring about a confrontation that nobody wants.
Except maybe the Soviets, I mean they're the ones invading Iran...
How close that is to go, I'm not sure. I think a realistic start point is going to be the start of next year, which means I need to think up some kind of other content to fill the rest of December. Oh, and find a willing opponent. I should probably get on with that.