Poll 53 Results, Poll 54 and This Week
- WW2 Arty/CAS 13
- WW2 Infantry Firepower 10
Modern infantry firepower won out this time. I think we only have the Canadians still to do for Shock Force, then I'll have to switch to Black Sea or Cold War.
In other news, CM's interface with reality rears it's weird, slightly disturbing head again. Obviously, it's pure coincidence that the Assad's regime fell in the real world in the same week it fell in my playthrough of the Marine campaign, but it's still a bit creepy.
This week we're on to a Basics video. Part of me wants to build off the Quataife Gorge TDG and go into planning etc, but it's probably more of a standalone video. Right now, I'm thinking about how to cover clearing buildings: that's such a common stumbling block people it probably needs a video of it's own, not a segment in the Firefight 4 video.
How to go about it could be interesting: my sense is that a lot of people get hung up on what the Americans call Battle Drill 6a, which is the very cool, photogenic room clearing thing:
The reality is that you just can't do that in CM, but you can do all the other bits of Battle Drill 6 (no 'a') where the platoon essentially creates the conditions for success of the assault team. Of course, that looks a lot less cool.
Anyway, that's this week's main effort. I also have to make a decision about whether the Winter Turn-by-Turn is ready and go and do all the important stuff for that (like, find someone to actually play against). I played a test game against myself last week and it went pretty much as I expected, so I suspect the forces are locked in and it's about time to start collecting names.
Just need to work it all through.
But, back to the polls: this week we're back to WW2. Armour Pen won last time so we're round to Arty/CAS demos and Infantry Firepower tests. Fun times!