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I think everyone knows how this one is going to pan out... plenty to talk about though!

That said, I think they got unlucky in terrain and approach the way the Uncons got lucky so perhaps they didn't get the setup they needed to shine. The fact that they're pretty crap across board naturally didn't help.

Obviously a little delayed, though I think I'm getting faster with the Platoon Patrol Unit Guide-AAR combo. This time I had the guide done by Tuesday afternoon and dived straight into the playthrough, it was just a slog that got a relatively long script and needed more time to produce.

Anyway, it'll be interesting to see what everyone votes for: no dud choices this time, though I suspect the BMP-3 will win. Maybe the YPR.

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Nicholas Shaler

Trading a platoon of Syrian dismounts for about two squads of US Marines seems like an excellent trade when the political costs of each are considered. This is a total victory. Glory to the Soviet Union, or something.

Ben Kerry

OK, Soviet doctrinally speaking had companies being the most basic maneuver unit. Platoons were never meant to act independently. That's the thing about Soviets, they are always about one echelon up than their opponents During William DePuy's time he thinks that combined arms teams should be held at battalion level, because company HQs simply do not have enough staff officers to really integrate all the combined arms elements.

GLG

I was actually pretty impressed with UH's handling of the Syrian mech platoon. I mean, we're talking 20-some grunts with 3 BMP1s. Say an IFV is worth 10 grunts. That's 50-some Syrians in terms of numbers. US had 70-some and a bunch of defensive structures to defend with in constrictive terrain. Qualitatively, the Syrians lose a lot of intrinsic value compared the the Americans, let's not forget. UH then went in there and ended up with two probing actions before committing to an assault--which succeeded. Casualties ended up quite even as well. Nicely done, sir.

GLG

Ben, I think of platoons as the lowest end of Soviet maneuver units in small unit tactics, but it could be company actually. The Soviets were not tactically focused doctrinally, in any case, and it was a choice that was made by Frunze theorists like Tukhachevsky et al, back in the early 30s. The Red Army believed in honing their staff work and the quality and comprehensiveness of their operation planning. That doesn't mean Soviet tactics were necessarily 'blocky' or 'clumsy' across the board. When circumstances warranted, the Red Army put staff time on tactical problems that were more complicated than the normal OODA run through. One thing the Soviets studied from their war experience in WWII was inter-unit cooperation, or coordination/synchronization. Much of their pre-operation wargaming was based on this very thing. Anyway, in tough tactical situations an assault group would be put together based on what was reasonably available and the dictates of opposition, overall sitrep and time. Combined armed options would be very open. You had a very formidable bunker compound within an urban environment? You could have an ISU-152, a heavy artillery gun, combat engineers, mortars and whatever else that might help, all formed into an assault group. Cooperation between these different units would be hashed out and their relationships within the action discussed and reviewed.

Rowan McAtasney

I believe the US force is augmented by a 50 man or so reinforcement so that the AI won't surrender. These extra numbers are never supposed to arrive, it's just a gamism UH has worked around to prevent a premature surrender. The actual US force will only ever be 19 (?) marines. But your point still stands- 21 Syrian grunts vs 19 Marines....I know what my money is on