In A Twist Devlog 4 (Patreon)
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Hello! This past week I've been working on implement the saving and combat system. I have yet had a chance to test either, but - tentatively - every piece is in place for them to work.
I plan on testing them the moment I get some extra free time. I've been slammed at work, and exhausted when I get home (you know how it is). I should have some free time over the holidays, and then I'll be able to work out any of the kinks - hopefully.
The combat system's probably more robust than it needs to be right now, but I'm hoping that with front-loading the work, It'll greatly reduce the amount of work I need to do later one.
After I test everything and make sure it's working, I'm probably going to go through and pretty everything up a bit, the start working on these models. I don't know how long it'll take, but I'm hoping not too long.
Anyhow, I know it's short, but this past week has mainly been laying down framework for more interesting things in the future. Cool right now? Not really, but it should let me do really cool thing in a bit! Until next time, however, stay frosty!