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Used Chaos Gacha: (https://www.chaosgacha.com/)

Abilities:

Ability Slots: 2Ability Count: 8

[Tonguelash (Common Ability): Allows you to reinforce and elongate your tongue to several to dozens of meters, to use as a whip, another limb, or the other obvious use cases.] (Chapter 01)

[Light Grenade (Uncommon Ability): DBZ - Allows you to conjure and launch a grenade of light energy that explodes. It is rather fast and powerful.] (Chapter 01)

[Invisible Air (Elite Ability): Fate - Barrier of the Wind King, the invisible air is a barrier made of several layers of extremely compressed air that the user can control at will, to either release in destructive bursts, cover an object to render them invisible, or to reinforce an existing weapon in incredibly powerful winds.] (Chapter 01)

[Pocket Sand (Trash Ability): Conjure and launch a handful of sand from your hands. Shouting "Pocket sand!" as you do so might make it stronger.] (Chapter 02)

[Bamboo Sprout (Uncommon Ability): Allows you to sprout culms from anywhere in your line of vision. These Bamboo are supernaturally durable due to being imbued with your energy, and you can choose to sprout with sharpened ends. Using them to create walls, erect bamboo spikes, or making them impale your enemies. Created bamboo is permanent but loses its supernatural durability over time, returning to normal bamboo.] (Chapter 02)

[Capture Token (Elite Ability): You are able to capture anything you have defeated inside capture tokens, which are 5x5 rooms they cannot exit nor use their abilities in. You can instantly capture someone instead of killing them with this ability in an active spot. The target must not be able to resist. You can also transport people with tokens.] (Chapter 03)

[Tinker – Robotics (II) (Rare Ability): Allows you to design, modify, and build technology and technological constructs related to robotics. Allowing you to build a variety of simple robots, such as gun-using robots and robots that are generally as capable as the average man. You could probably get away with building a B-1 Droid, maybe even a B-2 if you train enough.] (Chapter 03)

[Tinker – Repair (Uncommon Ability): Allows you to build technological constructs or contraptions related to maintaining and repairing technology. You can also spot the flaws in technology and know how to fix almost all technology.] (Chapter 08)

Items:

[Hound Collar (Common Item): A red dog collar that, when worn, grants the user the smelling and olfactory abilities of a Gray Wolf.] (Chapter 01)

[The Cursed Ticket (Uncommon Item): "Fancy your chances?" A ticket that, when torn, spins the Curse Roulette for the user, and automatically applies the result and the ticket they would have gotten to the recipient.] (Chapter 01 -> Menacing)

[Flintslate (Uncommon Item): Silksong - A slate made of refined Flintgem. Whenever a bladed weapon is sharpened by this slate, it becomes temporarily red-hot without damaging the blade for 5 minutes. It can be used up to 3 times every 24 hours.] (Chapter 01)

[Gold Apple (Uncommon Item): Minecraft - A magical apple with skin resembling gold. Eating it gives the eater uncommon-level regeneration for one hour. Restock Timer: 120 Hours.] (Chapter 03)

[XX – Judgement (Common Item): Tarot Card - Allows you to compel someone to tell what they believe is the truth without being able to intentionally trick you. 120 Hour Cooldown.] (Chapter 03)

[Big Hat Logan’s Big Hat (Common Item): Dark Souls - The titular big hat of Big Hat Logan, a legendary sorcerer. Wearing this uncomfortably large hat on your head makes it slightly easier to study magic.] (Chapter 06)

Traits:

[Photosynthesis (Rare Trait): Who cares about food or breathing? Natural sunlight is all you need in this life. You regenerate energy faster under sunlight, and when under the sun, you also feel satiated and don't need to breathe as your body can function off sunlight alone. Water is still needed, though.] (Chapter 01)

[Healthy (Common Trait): You are very healthy for your body, granting you slightly increased vitality and virility. In addition, any previous natural health complications you had before getting this trait are fixed.] (Chapter 01)

[Larger than Life (Common Trait): People feel like your presence is larger than it should be. Even if you are a head shorter than them, it will still feel like you are towering over them.] (Chapter 01)

[Large Pockets (Uncommon Trait): Your pockets are deceptively large; any pocket you own that you slip your hand into is 10x larger on the inside. This applies to backpacks and such, but does not affect the object itself.] (Chapter 02)

[Scavenger (Uncommon Trait): Whenever you go scavenging, whether it is for treasure, lost parts, artefacts, etc. You have a better chance of finding something useful.] (Chapter 02)

[Battle Continuation (Elite Trait): You are an unstoppable machine. You can power through wounds, exhaustion, and injuries and still keep fighting. This does not dull the pain, but the chances are that if the wound isn't lethal and you can still stand, you will be fine.] (Chapter 03)

[Perfect Skin (Common Trait): Your skin is one any model would envy, always perfectly moist, supple, and smooth. Your skin also never scars or gets marred unless you want it to. Cuts, abrasions, and other superficial injuries also heal slightly faster and more seamlessly.] (Chapter 05)

[Untraceable (Rare Trait): You are very hard to track; cameras mysteriously stop recording when you step into the frame, your footprints get covered by the natural elements, and normal people just cannot remember which way you went when someone asks them. Very good for a serial killer or a paranoid person.] (Chapter 06)

[Helltaker (Rare Trait): "You wake up, dreaming of a harem of demon girls." Infernally aligned/Demonic beings find themselves more attracted to you, and it is easier to earn their affection.] (Chapter 06)

[Health Insurance (Uncommon Trait): Your health is insured, no need to worry. Whenever you are wounded, you will be granted the exact amount of money you would need to pay a professional to treat your injuries or illnesses. Beware, trying to commit insurance fraud may have your trait get revoked.] (Chapter 08)

Skills:

[Novice Hand-to-Hand Combat (Common Skill): You are reasonably talented in hand-to-hand combat. You know how to punch and where to punch, and that's enough for most people. You won't be winning against professionals, but you can confidently beat up the average person. You will, however, improve much faster than other people if you choose to train yourself.] (Chapter 01)

[Calligraphy (Trash Skill): You have excellent handwriting, allowing you to write extremely fast while maintaining appealing writing.] (Chapter 02)

[Makeup (Common Skill): You are very skilled at applying makeup and enhancing natural beauty with products.] (Chapter 03)

[Intermediate Programming (Uncommon Skill): You are an experienced programmer in all languages; you code considerably faster than the average programmer and can do so in any programming language you encounter.] (Chapter 06)

[Intermediate Conceptualization (Uncommon Skill): Conceptualization is your ability to understand what is beyond the mundane. You are an intermediate at comprehending the Mystical and Esoteric. You learn and master magic faster, and you are better at understanding the composition of abilities and esoteric effects.] (Chapter 07)

[Adept Driving (Rare Skill): You are as skilled as a veteran driver, being able to handle any vehicle with familiarity and ease. If you participate in a race, chances are you will embarrass the competition.] (Chapter 09)

Familiars:

[Snow Tiger (Common Familiar): A ferocious snow tiger companion as a familiar. They are snow tigers with excellent genetics and near-human intellect, and as rare snow tigers, they are considerably larger than normal tigers and can be ridden. By default, they are female.] (Chapter 03)

[Virgo (Rare Familiar): Fairy Tail - Virgo is a Celestial Spirit representing the Virgo constellation. She takes the form of a maid with considerable physical prowess and skill in Earth Magic. She is also a massive masochist, which aids her endurance. As a Celestial Spirit, she is unable to be killed by normal means, and her power scales with her owner.] (Chapter 04)

[Naviggator (Common Familiar): No, no, you read that right. This reptile is a master of navigation and has an excellent sense of direction. If you give it a map and a compass, it can almost certainly lead you to where you need to go, despite being a regular alligator.] (Chapter 04)

[A Tanuki (Trash Familiar): A regular tanuki, as in the Japanese Raccoon Dog, not the yokai. They don’t really do much, but they are pretty cute.] (Chapter 05)

[Untitled Goose (Uncommon Familiar): Untitled Goose Game - The biggest asshole goose on planet Earth, and that is a hard title to contend with. This feathered menace is an expert at annoying and inconveniencing people. As if that were not enough, the Goose is immortal and will respawn in the familiar space one hour after its death.] (Chapter 05 -> Sacrificed to become Guardian of Isla Nublar in Chapter 06)

[Storm Elemental (Rare Familiar): Calamity Mod - A solitary elemental formed in the rainy skies. As an elemental born of the sky, she can conjure and exert control over wind, clouds, and lightning.] (Chapter 05)

[2-1B Surgical Droid (Uncommon Familiar): Star Wars - An advanced medical droid equipped with a vast database and extreme precision due to its droid body. This droid is a better surgeon than any human alive and is equipped with a variety of surgical tools and attachments.] (Chapter 05)

[Golem Worker (Uncommon Familiar): This is a crew of iron golem workers with skill in Intermediate Mechanics and a knack for labour. The workers are tireless and can work on projects without break, but cannot engage in combat. The number of workers you can summon is dependent on your maximum energy, but the minimum is 10.] (Chapter 06) (Current amount: 20)

Curses:

Just to make things a bit more interesting, the reward for the curse is going to come after resolving it.

[Menacing (Severity 7): Whether you intend to or not, you generally come across as a very intimidating and scary individual, like a thug or a criminal. Most regular people would rather not be close to you, and trained people may be on guard against you at first meeting. Resolve: Acquire Adept level communication or above OR acquire a trait that contradicts your curse.] (Chapter 01 - Unresolved) (Chapter 06 - Permanent)

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