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Hello everyone!

It looks like I'm due to write up a new status update, so let's jump right into it!

BEANS!

If you didn't hear, there is a Beans plushie from Makeship available now! There are only a few days left to grab one, so be sure to check it out soon if you'd like one. You can find it on Makeship's website here: https://www.makeship.com/products/beans-plushie

Eight Years of Baldi's Basics

It's hard to believe, but a couple days ago Baldi's Basics had its eighth anniversary! I didn't have anything lined up to celebrate, but I did see a lot of awesome fan art for which I'm very thankful. It means a lot that so many of you have stuck around after all this time and that many new fans keep showing up despite how old Baldi's Basics is getting. I can't properly express how much of a blessing it is that I can keep working on this project full time and I'm incredibly thankful to God and to all of you for making that possible. As development continues I will keep trying my best to make a game that will be worth the wait!

While I didn't have any big anniversary plans this year, I did recently start an official Baldi's Basics archive which includes several pre-1.0 builds of Baldi's Basics Classic! I will occasionally add more builds to the archive, but for now you can check out what I've uploaded here: https://basically-games.itch.io/baldis-basics-classic-archives

Baldi's Basics Plus version 0.14

As discussed in the previous status update, Baldi's Basics Plus version 0.14 has now released and brings several QOL improvements, bug fixes and balance changes to the game. Since then 0.14.1 has also released and I am currently working on more improvements that are being queued up for 0.14.2. The plan is to continue releasing 0.14 sub-versions on occasion to keep improving the game's state in early access while I continue working on version 1.0 exclusive content.

I do want to again clarify something I've said previously that I've frequently seen being misinterpreted/misunderstood. 0.14 was the last scheduled major early access update. Emphasis on "scheduled". There very well may be a 0.15 and beyond if it makes sense to do so. The only difference now is that I am not beholding myself to a specific early access release cadence. On that note, I also want to emphasize that 0.14 is not even close to representing the planned 1.0 release. Some people seem to think that version 1.0 is just going to look like 0.14 with a bit more content slapped on, but I can assure you that version 1.0 will be a hugely substantial update!

That leads me the next topic...

The Horizontal Slice

Progress on the 1.0 horizontal slice has been going very well. Over the past couple of months I've been toggling between early access development and h-slice development every week. In fact, the h-slice is finished!.. Is what I would be saying if every feature turned out as great as I imagined it would.

For the most part, everything I've implemented for the h-slice has turned out great, but there is one sub-set of features that I've had to reevaluate as A) I've struggled to click every aspect of it into place and B) The ideas I've tried out for this thing are not turning out to be as fun as I'd hoped. I will be exploring a new approach that I think will work better. As a result I'll be working on the h-slice a bit longer before I can consider it finished.

This isn't a bad thing! One of the reasons for doing the h-slice is to implement ideas and make sure they actually work before fully fleshing them out. Finding things that don't work and revising them is all part of the process.

Aside from that, I have implemented some really cool stuff that I'd love to show you all, but I have to restrain myself since it's stuff that will be even cooler if it's saved as a surprise, so it will have to wait. That said, here's a screenshot of the h-slice that I can show you:

Publishers

I can't go into details regarding the search for a publisher at this time, but I can at the very least confirm that there has been some movement in this area since the last status update. Currently I'm feeling very optimistic that we will end up with a good publisher! As I've mentioned before, announcements will be made once everything is finalized and planned out. Until then details will have to be kept under wraps.

Conclusion

I think that covers everything! As usual I will post another status update in a couple of months. Until then I will be hard at work on Baldi's Basics Plus 0.14 sub-versions and the h-slice!

Thank you all for your support and patience!

Files

Comments

Pencilbert 3D

I love seeing stuff in this game such as in the image above, and i'm very excited to see what else you have for the horizontal slice! And this is reminding me of the times of 0.1-0.3 with lots of big open spaces, and the updates coming out as 0.14.1 .2 ect... which i think is a nice throwback.

Memes Overhead

beware the magical floating hand poking random students in the eye...

HaDerpo

its interesting to see development being done on 2 completely different versions of baldi and honestly its really cool! i love the new outdoors scenery being added and honestly seeing more life being given is putting a lot of hype. good luck man this is awesome

Nour

RECESS!!!

Rufoman55

RECESS WE WINNING

saintza4

Woah! The outdoors area here looks pretty great! Great to have some look at the h-slice, hopefully you find ways to make the features work well on that! I have maybe one question though, but I do know you've seen my take on outdoors, which basically has flowers (especially with Baldi standing in them), and I've always been curious on if something like that as another outdoor plants such as something similar to those would ever officially come to the full game, especially since it adds more vibrancy onto what is already there. It already looks very much alive, but I'm curious if that's something you plan to do at all.

Pencilbert 3D

Good idea, i'd love plants and grass too!

Graysen Wilson

Oh yeah recess makes a lot more sense

Graysen Wilson

I don't believe the hand on the image is a cursor cuz we can see the black dot

Albi Gjyliqi

PLEASE don't change the mouse cursor, if it aint broke, don't fix it

Graysen Wilson

I think I just had an idea on what it is: It's the updated outdoor area in the pitstop. The students are there so you can give them any lost items you had leftover from previous levels. Imagine if this is actually what it is lol

ComedicCat (she/they)

a lot of people are thinking that the outdoor image is going to be a new variant of the playground or a new pitstop, but i personally think it's going to be a part of 1.0's mode selection menu. sonic's schoolhouse's menus were 3d environments, iirc, so it would make sense.

GamerCreeper317

I feel like the outdoor area could be a prologue to Hide & Seek, considering the 0/0 Notebooks on the top left. That's at least what I think, but it's the most likely theory I have.

flamesofexcardiation

Maybe it's some sorta "you can interact with this by clicking" indicator?

TheJerkChicken99

I like to think this is the new beginning to hide and seek mode, and we actually enter the school first before we enter the elevator.

ZhenBondoGD

cant wait to play the update!

MAGO Entertainment

Honestly, the new cursor is bad. Not even in a principal new sprite kind of way. Because, honestly, it fits him. This cursor just doesn't look good. It looks like a little meat creature thing. Maybe.. maybe just one more redesign? Maybe a polished version of the current one? That's on you! (Also I have no clue if that is the new cursor but I'm guessing it is. Have a really good afternoon, mystman!)

GamerCreeper317

Well, some people mentioned there is also the black dot in the middle, which is normally what you see when you aren't interacting with something. So it is possible that it could be something different. Or it could just be that the mouse cursor is bugged right now in the horizontal slice. 🤷