Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

I like Mei's long skirt, which makes her look a lot more stable.

But technology doesn't allow me to do this.

This is a sad news.......I have to shorten the Mei skirt :( 


It has been many days.....

I try every day to make Mei's skirt swing naturally and let it not cross the thigh.

But all failed..... ;(

In order not to degrade the quality of the game, I had to make concessions.

After changing the skirt, it will not have too much contact with the thigh, which can directly solve the problems in these days.

But as I said before....I like her long skirt.

This is a heavy choice....but I can't always spend time in this place (And I am not sure I can find a solution

Therefore, Mei's skirt will be modified.....


I have kept the version of the long skirt.

Maybe when the technology is good enough, I can use it. 

Files

Previews only

Comments

InterLEWD Creations

Are you using a cloth simulation or Dynamic Bone for the skirt? You should be able to add a cylinder collider to the thigh to prevent clipping through the thigh

kuroko14

I use cloth system. But the results are not ideal....The fabric system is not as smooth as I imagined, and there are uneven angles everywhere. The additional image in the text is the effect after use :(