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Because I really don't want Mei's skirt to be shortened, I increased my workload.

I use a primitive and time consuming way, all the details are manually adjusted.

But maybe the result will make Mei retain the long skirt :)


It is still in the experimental stage.

I hope this will work.

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i love gyros

You're keyframing the skirt? Thats hard as hell to do, but worth it. I actually prefer keyframed clothes rather than physics based from a visual standpoint. Reference points being rock howard in KOF14 and every post Xrd arcsys game. You can really sell flow and fluid motion with keyframed clothes.

kuroko14

I will use them at the same time. Proactively set the key frame of the skirt. And give a small part of the freedom to let the program calculate it.