Week 219! (Patreon)
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And script number two for page 430.
Continuation of the "arcade" portion of the date, deciding instead to go with two other cliche gimmicky date concepts that would likely be attached to an arcade, probably: roller skate rink and lazer tag, combined and slightly-future'd-up to become Hoverskate Lazer Tag, as if this was a Back to the Future sequel or something.
After thinking about it, I decided that if I went along the same lines as the previous original idea where Connor does better at the games than Campy due to him being distracted in this instance, it wouldn't work really. In this page's script as is, Connor's the one who falls down comically with Campy being good at the activity for a relatively basic comedic joke, resulting in some injury to Connor as a small part of the date going "wrong" alongside the arcade being closed. If I switched that around and Campy was the one who was bad at it, with Connor being good at it, it wouldn't feel quite right. Campy falling over and getting injured feels as though it'd be a serious problem Connor would immediately rush over to check on with great concern, rather than skate by as a joke. I could probably finagle it to work, but it feels like it'd mess with the proper flow of escalation and building-up of things going wrong, so I'd rather go the route I did in the script.