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Content

Changelog:

  • New Games:

    • Support for new games like Marvel Rivals and many more.

  • Components:

    • More improvements in finding relevant components in the actors.

  • Plugin Management:

    • New tab for automatic plugin install and updates for Blender and Unreal. No more annoying manual plugin installation and updating!

  • Blender Plugin:

    • Fixed an issue with vector parameter values.

  • Unreal Plugin:

    • Updated for Unreal 5.5.1.

    • Generic Actor/Component Support.

    • Switched to BC7 texture compression.

  • UI:

    • Fixed lag/flicker when switching setting profiles.

    • Fixed rare File/Folder Selector crash.

    • Folder view expands on click.

    • 3D viewer stays loaded when switching tabs.

  • Settings:

    • Added a Versioning tab with settings for Custom Versions, Provider Options, and Map Struct Types. Some games need these settings to correctly read their assets.

    • Added support for games with more than one AES Key. Simply add a new entry with the Archive GUID and the associated key.

  • 3D Viewer:

    • Added HDRI lighting & full PBR Illumination Model for accurate material previews.

    • Added an infinite grid similar to that of Blender or Unreal. This will make it easier to navigate around the scene.

    • Drastically improved viewer performance and visuals:

      • 10x FPS boost.

      • Reduced aliasing with texture MIPs and FXAA.

    • Keybind F snaps the camera to the position of the last loaded actor. You will have no problem navigating to maps that are far from the origin now.

Important:

Requirements:

Discord Link: https://discord.gg/9uEpmaByUH

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Files

Previews only

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