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Content

New Games:

  • Added support for new games, including Delta Force: Hawk Ops and Fortnite UEFN Maps.

Plugin Management (Blender & Unreal):

  • Blender and Unreal import plugins have been combined into a single addon.

Rotations:

  • Switched to Quaternions for exporting rotations.

    • This fixes broken rotations on some games due to gimbal lock or negative scaling.

Blender Plugin:

  • Better conversion from Unreal to Blender light units.

  • Improved import speed

  • Hashed everything to avoid name collisions.

  • Better instancing.

  • Added support for custom data.

Unreal Plugin:

  • Increased import speed.

  • Better Material import.

  • Fixed AutoTexture bugs.

  • Fixed import popup messages.

  • Fixed skeletal mesh materials not applying properly.

  • Fixed Unreal thread not stopping after Editor was closed.

  • Updated UEFormat model importer:

    • Improved import speed and memory usage.

    • Improved LOD handling.

    • Added morph target support.

    • Added socket support.

    • Added virtual bone support.

3D Viewer:

  • Viewer FPS is now locked to the monitor's refresh rate.

  • Conditional rendering. The 3D Viewer only updates when the Scene changes.

  • Fixed camera flipping issue.

Export:

  • Improved exception handling. Errors when reading will now display a warning popup message.

  • Mesh data exports only needed information.

  • Material remapping in export.

    • Simplified importer logic & increased import speed.

Search:

  • New Regex search toggle that will treat search input as a Regular Expression.

    • This adds search blacklist support.

Settings:

  • Fixed loading of Versioning settings.

Archives/Directories:

  • Added support for multiple archive directories.

    • This enables UEFN map import support.

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Files

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Comments

Jacky007

Hello, I can't finish installing the program. Indeed, after clicking on "Login". It tells me that I am Authenticated but it does not continue the installation. Can you help me?

One Chosen

Hello developers, I've encountered a minor inconvenience regarding the user experience when working with umap files. Each time after loading a umap file, I have to manually expand and import each one individually. This process becomes quite cumbersome when dealing with larger maps. I hope this could be modified to streamline the workflow. Thank you very much for your attention.

UniversalUmap

Hello, you can control/shift select multiple umaps to preview/export them at once. You can also do this in combination with the flat view toggle next to the search bar to quickly select many umap files. If you have more questions regarding the usability or want to give us suggestions, please join the Discord channel!

djsss

Is there a user guide for this?

djsss

The president of Delta Force, Fang... I have no idea how to reach him.

Xynnn Undawn

HI dev, the curently discord link is expired, is there a new one ?

Aymeric Denoyer

salut je n'arrive pas a faire le login la page reste bloqué sur Authenticated

No tengo Nombre K SAD

Any plans on updating for Valorant imports now that Valorant has moved to Unreal Engine 5?

UniversalUmap

Yes, update coming after my exams are over. Keep in mind, Valorant UE5 still works, just make sure to select UE_5_3 unreal version and use the required mappings file!

JunHao Song

Where can I find the latest and complete tutorials?

JunHao Song

After my membership expires, will I still be able to use and update this tool?

fatma güler

.paks are protected with special encryption, but I can extract them. Can I work on the umaps I extract?

Emir Coso

i have umap from the isle gateway map can i import that to blender using this