Dev Report #16 — Finally in the Testing Phase! (Patreon)
Content
Hey everyone!
After the Git issue set us back, we’re finally back on track—and we’ve officially entered the testing phase! ✨
🛠️ Testing & Polish
Doctor is currently making runs through the build and reporting bugs, crashes, and various adjustments to Necro.
When we say "adjustments", we're usually talking about the small details that help everything feel polished—moving a sprite into the right position, fixing wording, changing a background, tweaking an interaction, and so on.
It’s a lot of small things, but they add up, and we want to make sure the build is as stable and polished enough before release (stable being the most important thing).
🎨 Art Department
Meanwhile, Dove is still working on some additional art that may or may not make it into this update, depending on how long the final testing takes.
Once the update is out, we're also hoping to get back to making some more FoxFire content again. 👀
Cheem is taking a well-deserved small break after all the hard work she put into the game's UI overhaul.
🏁 The Finish Line
We don't want to commit to a specific release date just yet, but we can finally say that we are int he final sprint.
There’s still testing and polishing to do, but we're much closer now than we were a few weeks ago (git ptsd).
Thank you once again for sticking with us through the setbacks and for being so patient!
—AfterDark Studio 🌙