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- A large amount of UI improvements and overhauls!- The character screen has been updated, and now includes a page that displays various stats.- The combat screen has been remade with improved visuals and more QoL (like enemy bodyparts highlighting on hover)- The adventure screen's text and icons have been replaced, with persistent locations having their own distinctive icons.- Updated several other screens such as yes/no prompts, preferences, save and load menu, residents stat menu, etc.- Added a hidden (Magnetic) event to the tower trader.- Added more dialogue to the oracle portal event.- To bring ARCA lategame more in line, each enemy bodypart now has a maximum of 5 instability (so 15 total)- Passive healing can now heal to full HP- Fixed some typos- Item balance changes (Heart-Hold now heals 20 instead of 25, but is significantly cheaper)- Adjusted several background variables for future use (Maximum HP, Bonus Shield, etc)

Patreon note:

If you're someone who likes to clean up the adventure screen, you'll be pleased to know that the hidden Magnetic skillcheck will complete the location, clearing it. The trader's main function is to provide a few optional items for earlygame, and now there's a reason to return later and clear it up.

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