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This weekend I've started a spell casting system in renpy. The player has to collect runes, put them on the circles, and line the different recipes up to cast a spell.

The basic functions are in, I just have to add the logic, the spell book and the ruin placing mechanics in, then spruce it up with some effects and sound before calling it done.

The code is in the attachments if you want to give it a try.

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