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Time for a progress log! Feedback on Dream Farm has been positive and we’ve been eagerly continuing work on it!

If you haven’t checked it out yet, we have a public Trello Board where you can track what we’re working on in real-time. We’ll eventually pin this board somewhere on our page when we do a remodel.

Anyway, here’s what’s been going on.

Working on second CG scene with fox girl.

The second scene of the game is going to be some softcore yuri and serve to introduce the Fox Girl to the Player.

It’s currently missing coloring on the background and the player.

Doku has made some decent progress on it but her finger acted up a bit and she had to switch over to doing some left-handed animation work.

However, that means that the fox girl is going to have a wider range of emotions in the next build!

She'll probably be adding an angry and happy expression too.

Implemented proper progression/quest mechanics.

The rough prototype for this system was in the works shortly before canceling Oni, so with a bit of elbow grease, I managed to migrate it over into Dream Farm and get it working.

Objectives are now updated as they are completed and the “quest” is capable of granting rewards upon completion. There are a few bugs to fix with it still such as what happens when the player accidentally sells/eats their quest item after obtaining it, and so on. Basically a bunch of what-if situations that can’t exactly play out yet since we don’t have shops implemented. Because of that, we’re leaving those fixes for later and working on some more critical stuff just to keep progress steady!

We hope you guys have had a good week and thanks so much for the feedback we’ve received on this!

-Vanis & Doku

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Comments

Jack Newbill

Always a fan of soft yuri. Or any kind of well-written yuri, for that matter. Lovely work, all around!