Progress Log 5/27/21 - Quest System Overhaul + Oral Scene (Patreon)
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We’re having some fun with new Progress Log banners and we'll be swapping these out depending on which game is being talked about more in the progress log. Anyway, we've been busy and have a lot to talk about!
Crystal Road Quest System Improvements
We’ve done a lot of play testing on Crystal Road this past week and are tackling some pain points that need to be addressed. Primarily with the game’s pacing and overall feel.
The biggest pain point being the Quest System.
We’ve implemented a full quest menu that players can access. This menu will show all the details about a quest, as well as its current progress. Along with this, some quests will no longer chain automatically. We realized that some of the quests were pulling the player along too fast and ruining the game’s pacing.
If players are stuck on a quest, they can now find and ask the NPC for help with where to go or what to do.
The technicality behind this kind of mechanic is pretty intense but we do feel that it's necessary in order to avoid bigger problems down the line that were starting to become evident. I've been pretty much focused solely on the programming side of this while Doku and Michi have been tackling Succubus Throne work.
On our to-do list for this, we still need to add a small exclamation over the NPCs head and possibly merge some of the existing quests in the game. Realistically, the rest of the month for me will involve Crystal Road polishing/debugging.
Succubus Throne Progress
Since this is a double progress log, here’s what’s been happening with Succubus Throne too!
We’re making progress on setting up the first “Room” equivalent of Project Cappuccino 2. The first one is oral sex since that was THE MOST requested thing ever heard throughout the development of capp 1. We're aiming to have a larger variety of rooms, so instead of every single toy being available in every single room, it's going to be scenario-based. For example, this one will allow the topless and blindfold option, where it may not make sense to have it in other scenes with different poses.
The goal is to have these scenarios be upgradeable, and add more mechanics to them that the player can unlock. Oral sex for example can add different appendages to suck. Here we have a rough animation sample with base motions to show off the layering of the mouth.
Rosaria’s Theme
Michi also completed Rosaria’s theme song, which you can listen to here!
The song is kind of what you would get if you took Mira's evil vibe and turned it into something a bit happier.
This is pretty exciting but we're trying not to get ahead of ourselves and make sure that both games are progressing smoothly.
That’s all we’ve got for now! We’ve been extremely busy so we’re not sure if we’ll be doing an art poll this coming month. Apologies in advance if we do end up skipping it.
-Vanis & Doku